Coin Dozer Re-skins: UI/UX Design
These apps have reached #1 in the Google Play Store
Coin Dozer Casino
Role: UI Artist; Senior UI Artist
Skills: Creative Research, Concept, UI Design, Logo Design, Icon Design, UX, Layout, Wireframes, Paper Prototyping, Animatics, Communication
Tools: Adobe Illustrator, Photoshop, XD, Unity Game Engine, NGUI plugin, Perforce
Skills: Creative Research, Concept, UI Design, Logo Design, Icon Design, UX, Layout, Wireframes, Paper Prototyping, Animatics, Communication
Tools: Adobe Illustrator, Photoshop, XD, Unity Game Engine, NGUI plugin, Perforce
Gameplay HUD
Gameplay Feature: Slots
One of the first mini-games we created was for Coin Dozer Casino. I worked with the Game Designer, Art Director, Tech Lead, and 3D Artists on the right feel and hook for the player to keep playing.
Coin Dozer Haunted
Role: UI Artist
Skills: Creative Research, Concept, UI Design, Icon Design, UX, Layout, Wireframes, Paper Prototyping, Animatics, Communication
Tools: Adobe Illustrator, Photoshop, XD, Unity Game Engine, NGUI plugin, Perforce
Skills: Creative Research, Concept, UI Design, Icon Design, UX, Layout, Wireframes, Paper Prototyping, Animatics, Communication
Tools: Adobe Illustrator, Photoshop, XD, Unity Game Engine, NGUI plugin, Perforce
Gameplay HUD
Gameplay Feature: Ghost Hunt
The Ghost Hunt Mini-game opened up the doors for us to do Balloon Pop. This was the first hide-n-seek type of mini-game we created for the Coin Dozer series. I collaborated with the Game Designers, Concept, the 3D team, Animators, and the Art Director to create these features. The UI elements were either created or layed out and implemented into Unity by me.
Coin Dozer Pirates
Role: UI Artist
Skills: Creative Research, UI Design, Icon Design, UX, Layout, Wireframes, Communication
Tools: Adobe Illustrator, Photoshop, XD, Unity Game Engine, NGUI plugin, Perforce
Skills: Creative Research, UI Design, Icon Design, UX, Layout, Wireframes, Communication
Tools: Adobe Illustrator, Photoshop, XD, Unity Game Engine, NGUI plugin, Perforce
Gameplay HUD
Because Game Circus stopped supporting Pirates, this has one of the older HUD iterations. This was a good middle ground between the older Coin Dozer HUD and the newest one. It allowed us to keep the UX and change the visuals and see it work with an updated dozer machine. Because it was positively received by our players, we were able to make more changes to the Original Coin Dozer.