The Amazings: UI/UX Design
Role: UI/UX Art Lead/ Sound & Content Manager/ Writer
Skills: Concept, UI Design, UX, Asset Creation, Icon Design, Wireframes, Layouts, Flow Design, Communication, Narrative Writing, Sound Creation, Content Management
Tools: Adobe Illustrator, Photoshop, Unity Game Engine, TortoiseSVN, Audacity
Skills: Concept, UI Design, UX, Asset Creation, Icon Design, Wireframes, Layouts, Flow Design, Communication, Narrative Writing, Sound Creation, Content Management
Tools: Adobe Illustrator, Photoshop, Unity Game Engine, TortoiseSVN, Audacity
I was responsible for the UI/UX design from the beginning concepts to completion of the app. This included the app flow, wireframes and layouts, creating the 2D art assets, backgrounds, some 3D obstacle concepts, and the game icon.
Gameplay

I enjoyed working through the flow of the game and how it would make sense to the user. Collaborating with the Producer and the Lead Programmer made the process that much easier.
Shop & Monetization
Menu & Settings
Other Features: Secret Files and Dungeon
I had to be aware that the UI didn't clash when placed over the 3D environments and that I could reuse many assets to prevent taking up too much space while staying cohesive and interesting.